There is Something Lurking…
Developed in JavaScript with the Phaser Engine
Experience a 2D Horror Adventure with Multiple Endings based on your Decisions
Grimwood Path
A nice hike to the forest turns into a nightmare when you and your little brother are split apart by a entity lurking in the forest.
Navigate the fog, find your brother & escape the ghoulish forest.
Working as a team of 4, Grimwood Path was developed in 6 weeks.
I was in charge of programming, more specifically I handled: Movement, Item Interactions, Scene Transitions & Cutscene’s
Full Gameplay Video
Cutscenes
Intro Cutscene
Bad Ending Cutscene
Neutral Ending Cutscene
Good Ending Cutscene
Gameplay Scenes
Title
Ravine
Marking Tree
Monster Background
Monster's Cave
Abandoned House
Forest Background Layout
Forest Scenes & Locations
Forest: Daytime
Forest: Nighttime
Forest: Parking Lot
Forest: Ravine Opening
Forest: Barrier
Forest: Abandoned House
Ravine Background Layout
World Assets
Marked Trees
Dense Woods
Climbable Tree
Cave Entrance
Noose
Letter
Cave Lock
Interactable Rock
Interactable Objects & Tools
Battery
Axe
Crowbar
Flash Light
Key
Wood Pile
Pocket Knife
Jacket
T-Shirt